Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. See screenshots for new tradition effects. Strong diplomacy builds should have you covered. Last I checked, there is no means of "upgrading" a Tributary into a Vassal, so you have to defeat, make tributary, sit around and let them continue doing exactly what they've been doing all along except it makes you a little richer, then attack them again in the hopes that they. Best. Apparently one thing you can do is spam the renegotiation proposal until they run out of influence needed to reject it, but that relies on you having more influence than them to spend doing it. 268 votes, 17 comments. Don't build them up and they'll only be 5K strong so they can't help you. After that, you propably want to have Vassals for the Fleet Cap, Reserach Exchange and Unity. Granted I play with mods like Stellaris Evolved and Gigastructures so there's tech at play that is extremely advanced and game changing. But the vassals didnt rebel, but someone stronger just declared war on my vassal and kick my ass too. A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. This is good for the overlord, because 50% of X+Y is better than 50% of X, but also helps the tributary stay solvent because the 50% of Y they get to keep is covering the deficit that might otherwise exist if they were just 50% of X. During the 18th century, the Ottoman Empire controlled many vassal and tributary states such as the principalities of Wallachia and Moldavia, or. Vassal gives you no resources but is very handy for research agreements without helping future enemies. So this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. 8boy09. Just turn all your non border and core systems into vassals and take the reduced research and unity costs. Content is available under Attribution-ShareAlike 3. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. . If the tributary pays the tribute, trust increases slightly; if it refuses, trust falls significantly. See screenshots for new tradition effects. Warfare. 4. Most importantly, some empires don't want to be a certain kinds of vassal types. However, it pays a substantial amount of tribute to its overlord in exchange for protection. They're a tributary. Mr-H-Saether • 5 mo. 0 unless otherwise noted. Tributaries are cool. 2x probably). Create a vassal using the sectors menu (as big or small as you want), the vassal will inherent all your techs and ethics. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. Content is available under Attribution-ShareAlike 3. Allowing feudal civics to support stronger vassals. Tributary I've noticed the empires LOVE to demand tributary of anyone weaker than them, but I've never seen them demand vassalization. But okay. • 8 mo. Claims stuff on a different empire, make them a tributary. Go to Stellaris r/Stellaris. Copyright © 2016 Paradox Interactive AB. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. 2. All subject types now grant a small. Can i change that after ive already gained them as a vassal? Edit: guess i should read the link u sent lol . Managing Integrated Vassals. Alien empires ruled by different primary species overlords with xenophobe govts should be more disloyal tooVassal produces 50 engineering, 15% would be 7 (think they round down 7. 5. r/Stellaris. I was having a real fun game, to a point where i finally actually made it to the crisis and then i saw this. The "vassal acceptance" when negotiating contracts is absurd at the. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. g. Bonus detail, if they are just 2 members left, then vassalizing one will dissolve the. . Squeezing the most out of your vassals. Nope, the Space Mafia doesn't care about any Rights not founded on Might. The option to change them back to a Vassal/Tributary doesn’t show. You should get more influence than them, thanks to spamming the Ministry of truth. 1; 2. Report. 8boy09. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. Subject contracts start with a “preset”. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. Your protectorate gets a bonus to researching your techs which may catch them up enough at some point. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. There is something to be said for 4X-style victory conditions, which usually allow for diplomatic, scientific, and cultural ways to win. In general, specialize your subjects to feed whatever you need feeding on - if you're egalitarian, make them give you resources to. To request an empire to become your vassal, first, you will need to contact them via the diplomacy screen. 2. Question about vassal criminal syndicate. They are all extremely strong perks with them. While having separate vassal types seems cool I’d honestly rather keep them all “vassals” but allow weather or not my vassals can expand as a diplomatic decision. 1 This mod expands how vassals work. Less than the 10% it looks like, and requires you to spend the influence to get them up to 75% in the first place, and you can't just get consumer goods without spending effort and influence to tax a second. for instance), but for every ratio of "your researcher output vs. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. This thread is archived. Midpoint between autonomous vassal and tributary. A union is a bit more complicated as it can refer to multiple terms, a political union has five categories. 2. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. They get 80% reduced tech costs on every tech you've researched. or we cut part empire as our. Vassal & Tributary management / overlord's orders / united voting. x and is still not updated with 3. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. 3 came out I find it to be rather difficult to get either of those options. Each Vassal Specialization has a specific focus: the Bulwark, which focuses on defense and military strength; the Prospectorium, which focuses on resource collection and production; and the Scholarium, which focuses on scientific. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. The mod locks each vassal type to a specific ethic, but the Feudal civic lets you use all of them. bane_howlingmoon Mar 18, 2018 @ 5:42am. The released vassal has your tech and civics so they love you and will join your hegemony. Food is minimal, and getting tributary after tributary can cover your economy for the most part. They pay you tribute and that's it. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. And most people play on fast speeds rather than normal. 30% science generation, for -50% fleet everything. The issue is when I declared an expel branch war against them it didn't work. Subscribe to downloadVassals and Tributaries - Exalted Domination [3. Some rulers should have special mandates / agendas in vassal nations "Independence"(Mandate) "Secure Sovereignty"(Agenda) - which gives their empire a loyalty debuff vs the overlord if they get elected. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. A disloyal vassal won't follow your fleets around during wartime. Presets have a list of default terms, and can have. Once it's explored, the two systems with an endpoint for the wormhole become adjacent from your fleet's perspective, so just. Instead of types of subjects as vassals vs tributaries vs subsidiaries, subjects are now based on a vassal contract system ala Crusader Kings 3, where the Vassal and Overlord can negotiate a contract in terms of both tribute and privileges for the vassal, including not just diplomatic privileges but also even resource subsidies, where the. I don't play unmodded so I don't know if this is normal behavior, but it would be nice to see. ago. Conquering directly just gives you the planets and populations directly, and will generally be strongest. MEbigBoss. Integrating or changing their subject type would definitely be the best move if you're trying to get more out of them. In my experiance 2 ai's in a stalemate will remain in a stalemate unless some third faction(you) systematic start hunting there fleet's, stations, and planets. So, for example, I could demand an empire become my vassal, have them refuse, and then choose to declare war on them to become a tributary or a vassal. on a side note I just found inwards perfectionists can create tributary's instead of vassals. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. I hope this is fixed because the potential for these systems is great!Move all organics to their own planet, you can create a vassal when you're at peace. willldebeast • 4 yr. No impetus, no drive to do anything. Vassal play is primarily aimed at Tall, and while it "needed" it, it doesn't make it any less limited in scope. The only way to instruct a science vessel to explore an unstabilised wormhole is via the right click menu. Stellaris Dev Diary #281 - A Message from Minamar Specialized Industries. Yeah it's way too easy on lower/scaling difficulties to rush a fleet and mostly peacefully vassalize the entire galaxy before midgame. But we'll see. g. stigmund77 First Lieutenant. If you can just take all the planets under the war score requirements then just conquer. Its not a bug. Vassal vs. bane_howlingmoon Mar 18, 2018 @ 5:42am. Scholarium should get some better bonuses to make them actually the science vassal to play as, as well as the subject science one to get. as a trading partner or a buffer zone. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. 84-0. 50% taxes on basics means the vassal makes 2x as many basics as they would otherwise. As a megacorp, you are mostly making tributary vassal requests, so you get a basic resources boost, utilizing 30% of the vassals economy, only furthering your economy to easily vassalize more and more. In game terms, I prefer vassals of nations. Tributaries are much better imo. 1. Description. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. And if you really, desperatly want an FE vassal, Gigastructures offer you some very "subtle" way to do so, by subtle I mean weaponizing an entiere solar. . If we had an overlord government in real life, the overlord could give out specific tasks to its vassals. ago. For a regular empire, it can happen the other way too -- you start with a Tributary, then it auto-switches to a Protectorate, and then later it auto-switches to a Vassal -- losing your Tributary resource contract entirely, you have to spend Influence to re-negotiate, and whatever you negotiate is thrown away if it swaps into Protectorate again. Turns out I got 40 systems or so and 3 inhabited planets. I think it's common knowledge by now that AI vassal on higher difficulties is basically useless other than neutering a potential rival and prepping…Puppet is a modern term, and usually is just a state with teh same goverment as yours, and that is completly complient to you vassal is a medieval term and usually allows alot of autonomy, depending on the type of vassal it may be, some consider a tributary as a vassal, and some other consider the King of England (also the duke of. Tributaries basically become diet vassals; they pay you loot but still fight in your wars. But disloyal vassals should also consider : [disloyal power + enemy of overlord (current war) power] > [overlord power + loyal power] -- what better time to rebel, than when your lord is campaigning half a galaxy away?Subsidiary or Tributary must pay at least 30% tax; Advanced Advanced Resources 0 to −45 +3. The bonus 30% to science is… well it’s nothing. 828. Having signed a pact with a foreign power, they are often at the whims and mercy of their overlord, forced to bend to whatever rules and regulations their liege wishes. Expand user menu Open settings menu Open settings menuIf you're more concerned about getting income you can always make them a tributary first, they're more independent but you directly profit from them. As such, tributaries are better than subsidiaries, so do not pick megacorp for subsidiaries. The use of vassal states continued. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. A 3 planet tributary can give you more than 10 of each. This page was last edited on 7 June 2023, at 11:13. Once within a 60% tech difference you should be able to change their type. Making them exponentially stronger. Best. Vassaling can make harder to conquer but not really if said vassals are in alliance with war controls. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. The game is quite. The new Vassal mechanics will introduce a slew of new systems that have clearly not b. Tribute is better for more powerful empires. But i only have 1 option. Good news is you can choose to do it when ur overlord has just finished a massive war and lost or try and invite some allies into the war. And that's it. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. Learn the pros and cons of tributary and vassal subjects in Stellaris, a strategy game where you build your empire and conquer the galaxy. Help with Vassals. Lhite_Blanco • 4 yr. Having a protectorate gives . And pacifists make the best Triburaries. The desciption of the bulwark dev diary implied they would need to rely on other to get income in rescources but there was no mention of a reduction in production of raw rescources or. Content is available under Attribution-ShareAlike 3. AND you can integrate protectorates into your empire. Never rely on them for anything. While the subordinate party is called a vassal, vassal state or tributary state, the dominant party is called a suzerain. I got 1984'd May 7, 2021 @ 4:08am. A vassal has still some use, even if their military support is questionable, e. I believe you have to vassalize them before the integration. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. An overlord can spam the demands with no timer to exhaust all influence from their vassals. That said, yes as they currently stand Vassals are incredibly powerful. I remember them doing this pre-2. 25 influence a month, and you can integrate them if you want. 5 influence. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy; Research Research 0 to −90 +3. 25, more than you'd normally get, and you don't pay the artisan's specialist CG upkeep). I prefer conquest. You can't control them directly-outside of the tribute they owe, they're largely autonomous. Else liberate as many planets as you can to split up their empire. Research costs are +150% for planets and 209% for pops. What I find works best is to determine what vassal it is then determine what role suits them best. SnooStories8859. Question about vassal criminal syndicate. You get 1 influence point for each protectorate you have established. Use the federation to become stronger than the other members and make them vassals peacefully with restricted voting, then take control of the galactic community by becoming the custodian, removing the term limit and make the council 1 member only. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. If your combined military is greater than the overlord, they should start a war for independence, and pull you into it. A vassal nation in Stellaris is not the same thing as a vassal in medieval Europe. For example, England and Scotland forming to create the. 5% of annual income, manpower tribute is 25% of annual gain, and monarch point tribute is 1 per 33 developments (rounded down) and capped at. the game seems to make the war to expel branches of there overlord, which is A) pointless as they aren't a megacorp and B) very. 4 we had those two vastly different types of subjugation: Vassals are diplomatically tied to their overlord, they pay a small tribute and get some benefits. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. They're outside it. Once a vassal hits the trust cap in an empire like this, release them. 25% minerals and energy to grow your fleet. r/Stellaris. ; About Stellaris Wiki; Mobile view Therefore, managing vassals is crucial to the success of your empire in Stellaris. I play tall and use tributaries. On higher difficulty settings the Federation is absolutely the way to go if you want this style of gameplay. ; About Stellaris Wiki; Mobile viewThis mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types. But my main desire is the ability to just tweak the mechanics of the existing vassal types, like having a tributary pay me in alloys, or a vassal which can expand without needing me to have a civic. As Tributary you get a small part of their resources. Top posts april 13th 2020 Top posts of april, 2020 Top posts 2020. Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. It's a lot better than previous vassals where the only two choices you had was "vassal to be integrated later" and "tributary because I can't be arsed to. The closest I ever get is like -35 or something, even though they are sourrounded by my other vassals, we have a very good standing and my fleet is superior. I have been thinking about this for a while and I think vassalisation is overpowered. I typically vassalize Fallen Empire core worlds and. "They may also swear Secret Fealty to one of your rivals in hopes that they’ll be able to follow them in an Allegiance War. Now they have more diplomatic weight than they ever had, love me and helped me obliterate an empire. Federation members keep difficulty bonuses. Plus, if you've gotten said protectorate by doing something like. Stellaris is getting so many supra-national forms of governance, I'm getting a little confused. g. 5) so the vassals new value would be 57. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. Base: -50 Empire Population: -23 Relative Power: +22. I'm fairly sure I've made allies into vassals or at the very least Dynastic Marriages into vassals, but I'm wondering, after you make a nation a Tributary, can you later make that country a vassal? Just trying to plan my take over of Indonesia as Japan. And that's it. Protectorates get no benefits except for reduced research cost on technologies you've researched, and provide you with no benefits except a small amount of influence iirc. be prepared to wait a. Waging war to make tributary/vassal is impossible. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. You can vassalize by liberating a group of systems, then vassalizing the resulting empire formed of those systems. 0. Vassal: an autonomous empire which has been set up to support its master in military affairs. If you want an AI to protect you in exchange of resources, become a tributary, that works perfectly fine in starnet. Vassals that have already been specialized do not automatically demote even if their tech falls way behind. Ideally you can force them into a tributary if you already are going to invest a lot into military, you get a massive resource boost from doing this to a few empires. i have all the dlc and have tried restarting my game but idk what the. 4. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. My question is why did they change without any warning or any sort of reasoning given, except the notification that they'd been changed. -25% minerals and energy to your vassal's fleet. Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A straga27 Necrophage •. r/Stellaris • An idea for a new End Game Crisis. They won’t agree. Zijkhal • 4 yr. 4 Cepheus update. The new vassal system lets you specialise subject empires, which then develop handy traits as they level up within the greater empire they're a part of, making that 30% research tax an easy pill. Neither. I vetoed it, demanded vassilization of same empire to obtain the casus belli, and re-proposed the war as a war to make a vassal out of said empire instead. 98 vs 1. Plus they'll get to your technological level so that you get the scientist relay bonus if make them. On a side note, IIRC the devs had originally planned to make three different crisis types. They do lose the difficuilty bonus, yes. So I've been enjoying becoming a vassal of an AI empire for a while, my overlord is a member of a federation with me being incorporated into it. The benefit is that, by vassalizing early, you gain a better reward in the long run as your vassals continue expanding and your time investment in the beginning pays off nicely. Lots of targets around, claim a few systems, make them a tributary. Then just wait until they request to be a vassal. 'War score' at the beginning of war says it's -200. 2. Both can net you additional territory if integrated but otherwise it's just what I listed above. When subjugating an empire I only have 'tributary' as an option. With the new changes and traditions in 1. • 5 days ago. 15 research production rate. Completely eliminating the distinction between the types I think would lead to less interesting gameplay, and make stuff like finding a primitive. There's no option for using favors to sway your way, no ultimatums (e. With the rework that means you can specialize your vassalsFor Stellaris 2. ”. Maybe a future content patch or DLC dealing with internal politics (like the Political Events mod) could rework this feature, and add more vassal customization in addition to expanded diplomatic functions (e. GazOCee. A forum thread where players discuss the advantages and disadvantages of subjugating neighboring empires as tributaries or vassals in Stellaris, a strategy game. The requirements for vassals and tributaries are sick. Primitives: In vanilla Stellaris primitive empires that become spacefaring have been unintentionally handicapped. ago. Once it's explored, the two systems with an endpoint for the wormhole become adjacent from your fleet's perspective, so just. I played Stellaris for quite some time now. Fluffy-Tanuki • 21 days ago. Tributary vs Vassals Stellaris Debate vassals can be integrated into your empire so you can eat them without claims or war. Cheaper in war score and give monies to you. Find out how to make the best choice for your gameplay and roleplaying style based on tribute, expansion, and warfare. Vassal ai is completely useless. If we had an overlord government in real life, the overlord could give out specific tasks to its vassals. Created Jul 31, 2015. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several. There certainly are some gains from having direct (or sector) control over planets instead of letting other empires technically own them, but also some drawbacks. Would it be better to play as a megacorp and turn everyone into subsidiarys, or play as a regular militant empire, and turn everyone into…Vassal Specializations. Between a tributary and vassal, an empire will almost always want the. A Workshop Item for Stellaris. Go expansion edicts first, Start claiming planets left and right. 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. I was able to see them initially but at some point they disappeared. 166. ago. There’s no natural way to swap without releasing them at one point. Why can't I subjugate them as a protectorate/vassal? Related Topics Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. Reply. Help with Vassals. There are a few different ways to create vassals in the game. Casual-Dictator • 1 yr. ago. ago. r/Stellaris. Overlord will allow you to assign a Vassal Specialization to your subjects. (AIs consider going to war when [disloyal vassal power > overlord + loyal vassal power], over some multiple (1. If your Ruler or Heir is "unmarried" you can marry an unmarried Ruler or Heir of the. Since 3. Originally posted by Revan Tair: Protectorate is way much better, than vassals. But thats one of the problems with stellaris, they took the diplomacy and warscore systems from Europa Universalis and changed them, making them a LOT. 806 14. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. Originally tributaries weren't protected by their Overlord wich made it a pretty useless thing, since you waged. You can play an Imperialist with the Feudal Society pick much easier and enjoyable. Any one of the three get protection. Feudal is also the only way I know thus far that makes a 1 system play through possible. This is basically creating vassals, letting them grow pops for awhile, and then re-integrating them. I am fairly new to this game, so I first apologise for my lack of knowledge. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. Join. What I always do is to release 1 planet vassal, wait until trust build up a bit, then free the vassal, because they share ideology as me and are 1 planet and has trust bonus, they are usually weak enough to accept my re-subjugation of them as tributary. forcing vassals to change a policy or surrender resources at the cost of Opinion). DeadAirRT1 • 7 yr. 37 votes, 46 comments. Ascension 1: mastery of nature. Just librated a planet in a defensive war and now have the choice to vassalise them or form a federation. That mechanic is quite reasonable to me, and that decision about who needs to be your vassal VS who needs to be exterminated, or become a member of your federation, is indeed interesting. Have your vassals all follow your doomstack. 15 has a 33-17 % difference in production. Also use the make tributary war goal and claim the systems with rare strategic resources like Dark matter, living metal and zro. ago. I tried increasing the AI difficulty and scaling so they get more bonuses to their planets, didn't work either. A vassal has still some use, even if their military support is questionable, e. Legacy Wikis. Open up the “Empires” tab, select the Empire you want to Vassalize, and click on the “Communicate” button. Get a couple of special ones for the unique bonuses but I don't really see a reason to have more than. Else turn them into a tributary if you can't afford to vassalize. Thread starter Thaduck; Start date May 9, 2022; Jump to latest Follow. I hope this is fixed because the potential for these systems is great!The vassal can immediately surrender, but the vassal suffers more ethics pressure from you (and ethics should influence how long it takes to integrate a vassal). which likely won't happen unless you declare war on. Not as straightforward as directly release as tribute, but. Build them up and let them get a fleet in proportion to yours. Unregulated means no change, controlled gives your vassal pops a push towards your ethics (like that one galactic community proposal) but your vassal dislikes it, puppet gives a stronger push and allows the overlord to buy the "embrace faction" option for the vassal. Yes you can´t integrate them but considering how scarce influence can be sometimes, having someone giving energy and minerals isn´t a bad choice. Advantages of Imposed Inclusion over standard subjugation: You can have multiple Imposed Inclusion wars going on at the same time. r/Stellaris. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. subjects. I recently got into this game, and in my current game I’m playing as a very militaristic empire. It's sorta like the political version of slaves. In the second game I tried to tributary the aliens. Peel away federation members into your vassals, if you can beat them the first time. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. Only existing. If you get a subjugation CB, you can declare war for Vassals Or a tributary, no matter how you got the CB. For a regular empire, it can happen the other way too -- you start with a Tributary, then it auto-switches to a Protectorate, and then later it auto-switches to a Vassal -- losing your Tributary resource contract entirely, you have to spend Influence to re-negotiate, and whatever you negotiate is thrown away if it swaps into Protectorate again. Gift them minerals, energy and if required, food. 0 unless otherwise noted. Next to the “Demand Vassalization” button will either be a green tick or a red cross. Even before 3. Rodmar18 General. How to make vassals/tributary. You will basically have a federation with your vassal from day 1. It can be useful to give land to vassals in war declarations. It was a tributary in a mercantile federation. Warfare. Go to Stellaris r/Stellaris. • 21 days ago. They still have their own government, they have their own borders, they manage their own economy and population, but they have no control over their foreign policy. I don't see how an additional 10 % boost to research rate to each of my scientists is going to help considering the best case scenario of tier 1-3 scholarium is 0. After that kick someones ass with a goal for liberating a "Rival" Tributary(Your ethos) or a vassal/protectorate/standart tributary and a "Federation" Tributary. Make the feudal society civic kind of useless as no matter how powerful they get and apart from fighting they give you. And while they don't contribute towards fleet capacity, you also get the federation. Since version 3. All systems captured, one but one planet is occupied. Atunomous vassal gives you freedom to wage your own wars, but not to make. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. submit or rebel), you're completely at the whim of what your vassal deems acceptable which is reflected in the acceptance value. 36 comments. Actually there IS a perfect answer. So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. In exchange you can take much more from them (75% resources vs 45% from trib to vassal iirc). When an AI empire is about to declare war it will first. It is far easier and faster than trying to conquer individual planets.